Astellia subclass4/7/2023 Maybe a Silence or Disarm? For a bit of complexity in decision paths. One aoe cc, and one alternative for single target cc other than Javelin. Some voiced their aspirations for more meaningful tank interactions than simply threat generation, especially as it related to PvPĭefensive mitigation skill: Ultimate DefenseĪoe cc: Aoe Taunt (taunt in pvp, slow in pvp)Īoe fear ( Incapacite, aoe debuff or something tasteful) Personally look forward to playing the Predator class - as I like stealth gameplay, but also bows/crossbows. But, I bet a few of them will end up as underdogs no matter how much tweaking and balancing takes place :-| Whereas in AoC - ALL of the 64 classes are expected to make sense, and have a purpose. Important distinction about EVE - it takes the burden of ensuring that a particular build makes sense off of the devs. power-levelling chars with a weapon higher than their appropriate level (char loses speed, but has a much higher DPS output)ĮVE online is a completely different genre (spaceships) - but much loved for being PURELY skill and equipment-based, (not having any concept of "class" or even "player lvl" per se), and giving players full freedom in how to equip and use their ship.ĪoC will be the first game in the fantasy genre to have build flexibility of this level! :-) tanks with a bow - to gain ranged attack while in the stationary Ultimade Defense mode. Lineage-2 had bits of it in that it didn't forbid out-of-class or out-of-level gear, which was occasionally useful: ![]() ![]() The very idea of combining traits is awesome, and something much missing from many MMORPGs.
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